SwiftRemote
My computers Sign in

Your computers, wherever you are.

Remote desktop for managing machines and for playing on them — hardware-encoded video, sound, and a real game controller at the far end. Nothing new listens on the computer you connect to.

Nothing to open up

No port forwarding, no inbound firewall rule, no VPN and no gateway to deploy. The agent on each computer dials out and keeps one connection; every session rides that.

Built for games, not just support

AV1, HEVC or H.264 from the GPU's own encoder, stereo sound, and a virtual game pad presented to the remote machine so games see a controller rather than a keyboard pretending to be one.

In the browser or on your desk

The same session either way. The web console needs nothing installed; the desktop app adds GPU decoding, multiple monitors and full screen at the remote machine's own resolution.

Sign in properly

Password with a second factor, or a passkey — Windows Hello, Touch ID, or a security key. Who may reach which computer is set per person, and every session opened is written down.

You decide who gets in

Each computer carries its own policy: ask the person sitting at it every time, allow unattended access, or refuse remote desktop altogether whatever anyone's permissions say.

Keeps up

The picture is sent as video when it moves and as tiles when it does not, so a desk that is mostly still costs almost nothing and a game does not stutter for it.